Well, I'm afraid that I've got to make a change. I promissed you the quest mod, all of you voted for yes. It was supposed to be The Tale of Blue Witch, but I somehow lost muse, but...but a new idea came to my mind. And it's still a mix of NPC and quest mod, but rather including an evil hunter and a very specific cult. What say you? And yeah, it still includes some interesting stuff you can enjoy. I'm planning to add more than 10 semi-new areas (new areas made using IE games resources). Romance may be a bit overwhelming part, but I'll try to provide something. I'm not sure if it's going to be something big or not.
As for the evil ranger - he's the quest giver in the first part of the mod. Later he can join the party, will leave, but can be joined later, after you're back from Athkatla. The idea may change, but... well, we'll see, right? Does it sound fine? I want to include some evil stuff for those players, who doesn't enjoy constans goodness in their adventures ;) Actually, the main plot doesn't include a lot of goodness so... However, let me know if it still sounds fine!
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I'm not sure if you'll be happy, but I got really determined to provide a half-orc companion, so I worked mostly on Gahesh NPC. I got like 270 kb of dialogues right now and I still need to write some. It's for both SoA and ToB (keep in mind that he joins in Brynnlaw, so they will be a bit less dialogues than usual). The portion for SoA is written and coded, ToB is being written. I should finish writing and coding in 2 weeks, but then I'll need time to provide a decent proofreading etc.
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Note: some visual material are from Infinity Engine games, both from original versions by Black Isle and from Enhanced Editions released by Beamdog. I encourage you to support devs and buy original versions of the games.
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