As in the post title. I'm really busy lately, but I still remember that I should spend some time on my projects. I needed a break, so I've decided to rewrite Quayle BG2 mod! Now it's more than twice as big as it was, but before it can be released, it needs some proofreading.
What's more, I'm quite close to finishing Gahesh NPC. It just needs some polishing, the proofreading process was finished some time ago. However, there is a problem - I can't find any voice actor... well... Apart from these two, I've been working on the quest mod I promissed to write, I'm working with a really splendid artist on a new portrait mod + I'm helping K'aeloree with another NPC mod! That's a lot of work...
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Well, I'm afraid that I've got to make a change. I promissed you the quest mod, all of you voted for yes. It was supposed to be The Tale of Blue Witch, but I somehow lost muse, but...but a new idea came to my mind. And it's still a mix of NPC and quest mod, but rather including an evil hunter and a very specific cult. What say you? And yeah, it still includes some interesting stuff you can enjoy. I'm planning to add more than 10 semi-new areas (new areas made using IE games resources). Romance may be a bit overwhelming part, but I'll try to provide something. I'm not sure if it's going to be something big or not.
As for the evil ranger - he's the quest giver in the first part of the mod. Later he can join the party, will leave, but can be joined later, after you're back from Athkatla. The idea may change, but... well, we'll see, right? Does it sound fine? I want to include some evil stuff for those players, who doesn't enjoy constans goodness in their adventures ;) Actually, the main plot doesn't include a lot of goodness so... However, let me know if it still sounds fine! I'm not sure if you'll be happy, but I got really determined to provide a half-orc companion, so I worked mostly on Gahesh NPC. I got like 270 kb of dialogues right now and I still need to write some. It's for both SoA and ToB (keep in mind that he joins in Brynnlaw, so they will be a bit less dialogues than usual). The portion for SoA is written and coded, ToB is being written. I should finish writing and coding in 2 weeks, but then I'll need time to provide a decent proofreading etc.
The webpage has been updated. Moved Tsuki BG2 to NPCs' section, since open beta has been released. Added another mod idea - Gahesh NPC - and added Mysteries of the Sword Coast link (other mods section).
I've just posted more in-progress entries + updated Tsuki's portrait. I hope you like him.
I have no idea how long it's going to take me to finish those mods. Tsuki is almost here, but for the rest... I'm not sure. We'll see! Feel free to leave your opinions on the portraits and the ideas themselves. I hope you find them at least in I've just released Skie BG2 NPC in English! That's thanks to Malakazar and Noctalys. Thanks again!
What's more, it seems that you still want new CoI mods. It I was wondering if I should prepare another Colours of Infinity mod. That would be a mix of quest, NPC and romance. It would offer a temporary NPC, that becomes a quest giver, whith who you may develop a relationship. But on the other hand, the demand for BG2 mods is getting lower and lower. That's why I ask myself: is there a need of new mods? V2 of Yoshimo Romance has just been released, so you're free to get it at CoM. What's new in v2? First of all, the mod got traified. The text got some touch, so some grammar issues were fixed. There's also new optional portrait by MiLeah. It's really great, so check it out! Cheers!
I've just released a new CoI mod - 'I shall never forget'. This time it's more a mini-quest than something big, but I hope it may give players some fun. Check out SHS forums (CoI section) for more details.
Hi again. Well, I'm having a rest from modding, to be honest. I feel a bit discouraged because of BG EE since changing all my mods to make them work with the new version may be overwhelming.
But meanwhile my new friend - Malakazar - is translating my very first mod into English. That would be Skie BG2 NPC. Maybe it's not a marvelous mod, but still I really have a lot of sentiment for it. And I think I like Skie's character... So even though I'm having a rest, something's still going. I even tried to offer players new optional portrait for BG2 Skie. Here it is: |
Note: some visual material are from Infinity Engine games, both from original versions by Black Isle and from Enhanced Editions released by Beamdog. I encourage you to support devs and buy original versions of the games.
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